Netflix / Blink Industries (2021/22)

Software Used: Photoshop, After Effects, Blender

I worked on Season 1 and 2 of Dead End, an especially fun project because I was able to take the layouts I drew into After Effects to also stage characters and add camera movements, creating entire sequences that provided blueprints for animation and compositing.


Additional responsibilities on this project included:
*Creating 3D sets in Blender to assist team in creation of their layouts
*Providing training and guide material for new starters on the team
*Brokedown and supervised an episode from start to finish to assist with the production’s tight schedule







Rough 3D Set created in Blender